Tuesday, November 27, 2007

The Newest Threat to the Endless-online Society and Economy:

The Newest Threat to the Endless-online Society and Economy:

Another rock on the road to defeat.

The end is now a well known fact. I’m sure you are all aware of those spammers that keep disconnecting people, well, I am, and I’m sick of it. This will be one of the only post where you will witness my infuriated opinion on the topic at hand.

It angers me to click on the global chat button and disconnect immediately. Whether I’m advertising the site, buying, or selling things; this is interfering with my personal Eo life, the economy, and society as we know it. Supposedly, Vult-r is fixing this crap, but I’ve yet to see any progress from him. I can’t progress in this game if all the major economic-areas are populated with disconnecting-spammers whose only desire is to PISS YOU OFF.

I heard that they’re supposed to be doing this as some sort of protest against, cheaters/scammers/hackers, but apparently that’s not working. It’s just making everything worse than it already is. If you want to protest, make a blog for god’s sake, or anything that will actually benefit the economy/society of Endless-online.

On the other hand, I also heard that they’re doing this to just speed up the destruction of Endless-online. If this is the case, so be it. It’s not like we can fight back anyway. Personally, I’ve already lost/given up the fight. I’m out numbered and no matter how many people know my opinion or read my blog will make a difference. It’s very depressing to see such a good thing go to waste.

Even the most innocent of us are suffering and even though it may be true that any major breakthrough has never been accomplished without violence; my response is that there’s a first time for everything. I’ll come out and say it: Don’t be like me. Don’t give up too easily, and “don’t go with the flow.” --- Karagu If you do, then you’ll “bleed like the rest.” --- Karagu.

I’m aware that I have gone against the very reason why I created this blog, which was to voice your opinion, but as we all know, I have an opinion as well and I feel that it is absolutely necessary that I make it known in this case; especially, since I am one of most people that are influenced by this issue.

The “people’s” thoughts are the same. We all hate the spamming and it’s not getting us anywhere. I asked 23 people if any of them supported the spamming and every last one of them said “no.” This is the first poll with a straight-forward clear answer. “No, we don’t support the spamming, and we are counting on someone to fix it.”--- Non-spam supporter.

Also, while I was on global, I saw average citizens mocking the spammers by spamming as well! I don’t know if they were trying to be funny, but it’s not. It’s a waste of time, energy, and an annoyance to look at. ESPECIALLY, if you are one of the people that need the global chat for things other than casual-chatting.

Come on now people, do something productive with your time. As ironic as that sounds, seriously, don’t take it out on them/us.

Yeah, I know your scenario, I’ve been through it. I just turned 17. What? No one knows what you’re going through? No one understands you? It was just a harmless joke?

Whichever line may be your favorite, do us a favor.

Get in line.

---Karagu

Note: New poll, Kara-Komic still postponed.

For those confused:

How this may affect our economy:

- This could stop selling/buying things all together because they disconnect people in banks, aeven square, and the global chatlog. These are all major selling areas, and without them this could cause “product failure” and a decrease in selling/buying items.

How this may affect our society/community:

- This could cause many casual class people to quit. If they are dominated economically by the spamming they could lose a fortune; especially, if the reason above were to happen. To be honest, this would affect me greatly as well.

EDIT: NEXT POST WILL BE ON PRICES!

See you next time. I’ll try to get the prices and the new Kara-Komics in ASAP.

Sunday, November 25, 2007

The Renovation Factor: (Repost, original post had an "error.")

The Renovation Factor:

Converting from one place to another convinces us to believe that you were uncomfortable in your previous position. If so, is running the solution? Is this why previous and post positions were created for in the first place? To run to?

The main server: a lot of unfortunate things happen to befall most of the citizens here. When angry, they are most likely to harass other players, take out they’re anger by cheating, or just leave to the test server.

Statistics show that every 8 out of 10 people that have left the main server went to test server. The other 2 quit the game. Then, 5 out of the 8 people that left to the test server quit the game after a period of 3-5 months. Is this because the test server is too serene? Or is it just because they grew out of/forced to quit the game? Meanwhile, the other 3 people kept playing and still are as I type this post. If it helps to answer your question, the ages of the people I surveyed were from age 15-17. Good enough?

The reason for my late post is because I took my time gathering information this time. The holidays are coming and I had other things in mind. I focused on school, watched anime, and prepared my stomach for the vast amount of turkey it will consume.

Back to the subject, are you one of the 8 people that would leave the main server after being extremely misfortune? For example, being hacked; would you leave after having this happen to you? According to my results, just about 80% of you would. Do you run from your problems? “The 80% mentioned here are sheer cowards, Karagu.” --- Shinigaeyes; a quote by one of my close friends about this post. To me, your opinion matters and this is the very reason I post some of the things you tell me. I appreciate everything you have to say. I believe this is what makes a successful correspondent whose duty is to decode the complex mind of an Eo citizen to a well-uniform website – completely bias-free.

If you would ever like to become a successful correspondent I suggest you keep this in mind. It’s a vital talent.

The Renovation Factor can be relevant to the innovation of the main server. Like any other innovation, helping the server can also lead to the decline of the main server. The Eo citizens have to be careful of which route they decide to take because whichever they choose surly decides the fate of Endless-online. If they continue to contaminate the main server, and then join the test server it would all end the same (excluding the victims). Trust me, if an apocalyptic event were to happen on the main server, the test server won’t become a revitalization ground because it’d just transform back into a complete replica of the main server.

This is the main reason why you shouldn’t run from change. Take matters into your own hands and try to fix what’s happening. This defeats the purpose of trying to save it in the first place.

For those confused:

- The problem with the main server is that there is too many cheaters/etc. and the community/economy is lacking serene.

- The test server has much of where the serene of the main server has gone. Citizens have realized this and have decided to join the test server for the remaining time it will be serene (golden age – time of greatness, peace, and stillness).

- However, if the citizens join the test server in the main server’s current state. It will end up just like the main server.

Questions:

- Will the main server invoke the golden age as the test server enters the current state of the main server? Is so, what will happen to it? Is this a never ending cycle? Should we ignore it? Are we taking this game too seriously?

- Will the constant onslaught of players entering this game cause both servers to decline? Will this lead to a third server?

- Main question: What will happen to Endless-online? In case something major happens, in order to increase our safety, should we just temporarily quit now?

Keep all of these things in mind as you play this game; if you don’t you’ll just aid to the destruction of this game.

Every human possess the ability to bring about change, whether it’s for good or for bad is up to the human wielding the power to decide. Apparently, on this online game we have too many people using that power for bad. Tainted humans are fated to reside in a tainted world. This is unavoidable, and if you live in this world (which you do) you will suffer as well. Consider others as you perform your rash self-seeking actions.

I’ll include a poll asking whether or not you are one of the approximated 80% converting to the test server. Please vote.

I’ll also add a new Kara-Komic within 3 days of the day I post this post. Pm me in game if you’d like to be apart of it.

Thanks for reading, see you next time!

---Karagu

Edit: The Kara-Komic was postponed due to holiday.

Who's to blame? The creator or the player?

Who’s to blame? The creator or the player?:

Often, the one who inhabits a world doesn’t think it’s their fault the world is on the way to destruction. Some think it’s the creators fault, and others think the one who inhabit it is to blame. Who’s to say that destiny isn’t running its course? The only way to tell is to wait and see.

“It’s all the administrator’s fault for poorly moderating the game.” --- Supporter of the citizens. “It’s all the citizen’s fault for turning the game into what it is now.” --- Supporter of the administrator. I’ve been hearing this a lot lately and I thought I’d take the chance to make a post about it.

First off, Happy Thanksgiving (to all who celebrate it). This is the reason for my late post.

Who is to blame? Or, is there even anyone to blame? Is it our fault, or their fault? Let’s see.

I decided to ask 10 people who’s fault they thought it was. Coincidently 5 of the 10 were on different sides. 5 believed that it was the administrators’ fault and 5 thought it was the citizens’ fault. I know what you’re thinking. What are we blaming people for? Well, we’re blaming people for what the game has turned into, and why it’s embracing the future change it is sure to undergo. It’s safe to say that the Endless-online world is in fact declining. Ask any olbie or casual class member; they’ll all agree. The only person that wouldn’t agree, would be the person that’s financially and socially satisfied. Obviously, that person wouldn’t have experienced a major downfall, like all the people that had Baru when it was 1mill and went down to a mere 300k.

Why the administrators should be blamed (according to a citizen supporter):

- The administrators don’t care about the game, and all they ever do is jail people they have grudges against.
- They never log on and when they do, refer to the above reason. It’s all they ever do.
- They never have events anymore and they allow citizens to create rumors about what’s going to happen. For example: Doctor outfits and nurse outfits are going to be dropped at Christmas. Citizens have started this rumor, and they’ll be disappointed if it doesn’t happen, even though they know it won’t.
- They don’t jail people that actually need to be jailed. Like hackers and scammers.

Why the citizens should be blamed (according to an administrator supporter):

- The citizens only hack, cheat, and scam. Then, they blame the administrators for not jailing them.
- The administrators created the game cheat, hack, and scam-free. It was the citizens that brought this into the Endless-online world.
- The administrators don’t do events anymore because the citizens don’t deserve it! Who rewards someone for cheating, scamming, and hacking?
- It’s impossible for them to decide who hacks and scams unless they encounter that person first-hand.

These are some of the views that were brought up when I spoke to these people. It’s up to you to decide who’s fault it is based on your own ideals. It might not be anyone’s fault at all. It might be destiny that Endless-online is on the road to destruction. Who knows? All we can do is wait and see.

I’ll add a poll asking whether or not you think it’s the citizens’ fault or the administrators’ fault. Be sure to vote. See you next time.

Note: No new Kara-Komic for this post.

---Karagu

Thursday, November 15, 2007

A Contrast of Serenity

A Contrast of Serenity:

The one who performs the crime suffers just as much as the victim. Self-conscious of the crime at hand, brings shame to the victim and the performed. An excuse: The Ends Justify the Means, is used.

The future brings hopes of serenity to mind. However, this is an entirely different world. This is the remake of the commonly deemed failure we see today. Why do we stay in this world you ask? Simple, to keep the serene world serene.

The world mentioned above is indeed the test server. “The perfect remake of Endless-online’s main server.” --- Painisluv. I had an I.P. ban for 120 minutes on the main server and decided to do something useful with my time. I joined the test server, and I was certainly amazed. The good thing was that there were virtually no people online. The economy was great and so was the community; however, there was one bad side to this. Every 8 out of 10 people were super speeding, and this is no exaggeration. In my 2 hours of playing, at least 45 people flew past me at the speed of +256. This is because there is very little (or none) moderation on this server. Ironic how a lack of moderation can lead to a more serene server. Don’t ask me.

I decided to get my test account started in case the main server had me down again. It’s always handy to have a place to run to when somewhere else is “pissing you off.”

It was fun being apart of the newb class again. It allows you to release some stress, and since there’s fewer people on this server that means there’s fewer people to call you a newb (common logic).

Most people on the main server hope for it to become the next test server, but unfortunately there’s a very small chance that’s going to happen. The only way something that big could happen is if Endless-online turned into a P2P (Pay to Play) game, which isn’t likely. Until this well needed “miracle” happens, we’re all going to have to continue to get irritated and challenge each other to Pk in the meantime. Instead of suggesting Pk I would propose going to the test server, but that’d just be helping the test server turn into another main server, and we really wouldn’t want that.

There are a few rumors going around in the main server about the test server. I’ll just post them and allow you to be the judge of if they’re valid or not.

Test server rumors (as heard on main server):

- Test server is illegal.

- Test server is easier to hack.

- Test server isn’t moderated.

- Test server will reach v29 before main server does.

- Test server will receive the new jail before main server does.

- Test server will eventually be deleted by Vult-r because it is illegal.

- Test server is vulnerable to duplication of gold.

These are all commonly heard rumors on main server about test server. True or false? You decide. I’ll add a poll asking whether or not you think test server is better than the main server. Think long before making your decision because there’s a lot to consider.

Also, some of the Eo citizens believe that the test server is more economically-stable, which doesn’t necessarily mean its better, than the main server. Since the prices are lower than those of the main server does this give us the right to deem the test server more economically-stable? If so how long will this last? Has the test server reached the second golden age? For the first time in endlesseconomy.blogspot.com history I’ll include two polls representing one post and a new kara-komic. Be sure to vote on whether or not you think the test server is more economically-stable than the main server.

Note: I ADDED A NEW KARA-KOMIC TO THE BOTTOM OF THE SITE! Check it out when you get a chance. See you next time.

---Karagu

Edit: I’m trying to create a new Previous Post option on the right side of my site where the polls are. If you know how to do this please leave a comment with instructions how. Thank you.

In the meantime, if you’d like to see posts I made weeks ago; don’t be afraid to click on dates in the Economic Archives on the right of the site. Enjoy.

Test server username: Economy

A post to change a thought is a post to change an action, which can be used to repair or ruin a life. Ignorance may be bliss, but if you realize what’s happening you can make a difference. This is why I write what I write, and do what I do.

Saturday, November 10, 2007

Economics as of 11/10/07

Let me make a few things clear. I am not modifying the Eo prices to my liking. I only post the current prices as of the day/week I posted them. They are an estimate, so don’t pm me when you get on this site and see my prices 2 weeks after I have already posted them, because chances are, they won’t be the same. Also, don’t ask me to try to lower the prices; I’m unable to fix the economy of Eo because it isn’t a one-man job. I’m not a savior, I’m a messenger.

As of 11/10/07:

Baru – 300k-330k

Lens – 110k-120k

Baruta – 150k-200k

X bow – 40k-50k

Bow – 20k-25k

Draco – 70k-80k

Dracota – 30k-50k

Saw Sword – 200k-220k

Frost Arrows – 280k-300k

Fire Arrows – 480k-500k

Twin Blades – 50k-60k

New Male Hero Plate – 30k-40k

Female Hero Plate – 15k-20k

Oron/Orona – 180k-200k

Pwep – 300k-450k

Female DE – 120k-150k

Male DE – 30k-35k

Knob Staff – 800k-900k

Fladdy – 150k-200k

Scav bow – 1.3m-1.5m

Analysis of prices:

It would seem that the prices of most items appear to be going down. I’ll try to stay updated on them every 3 posts. So far, these prices seem “on the money” at the moment so I’ll stay with them.

Note: NEW KARA-KOMIC! Check it out when you get a chance (at the bottom of site.)

Valuables:

Last time I checked these were the prices.

Orc skull – 1m-1.3m

Blue star – 1.1m-1.5m

Admin scroll – 500k-600k

Attempted inflated item(s) of the week:

- Oron/Orona

- Scav bow (again)

Also, be sure to vote on the poll of whether or not you think my prices are accurate! Enjoy!

---Karagu

Friday, November 9, 2007

An Unreliable Global Ruled by Attention-whores...

An Unreliable Global Ruled by Attention-whores:

I look at global for a few seconds to see what was going on economic-wise. Unfortunately my eyes were blinded by insignificant and excessive chatting that would be better off pm’ed to a friend. Global has been taken over and transformed into a world ruled by attention-whores; with hopes of gaining renown…the wrong way.

What is an attention-whore?:

(Example)

Attention-whore: -on global- WHO HERE LIKES PORN? (Often saying something random and stupid.)

People in favor of attention-whores: ME ME ME!

People not in favor of attention-whores: Dude, stfu.

People become attention-whores because they think that if they say something stupid, it’ll bring attention to themselves and bring meaning to their name. There are many ways an attention-whore can crave for attention. Some say random stupid things. Others pick fights, and most show love to everything that walks, e.g. <333>

Most people don’t really like attention-whores. “They are a waste of space on the global chat log,” --- nooooodles. Who can blame them though? Instead of doing something useful like making a blog focused on Endless-online Economics, they rather spam global instead. That’s part of the reason I made this site. If you can’t find economic info in common places where there should be economic info; like the bank, or global itself, then you always have endlesseconomy.blogspot.com right?

Are you an attention-whore?:

Well, do you frequently post “crap” on global? Most people do, to be honest. Everyone likes to be known right?

Here's a few in-game screen shots of attention-whores at work...

(By the way, yes, I know I'm in this picture.)

Here comes the fun part. I asked 10 people if they considered themselves an attention-whore BEFORE I told them the “symptoms” of attention-whore-ism.

6 said no.

4 said yes.

Then, I told them the symptoms of being an attention-whore and the result dramatically changed.

9 said yes.

1 said no.

That pretty much sums it up, in all of Eo, according to this “in-field” poll; 90% of people considered themselves to be an attention-whore.

In my opinion, do something useful, instead of wasting time posting spam, picking fights, or <3333>

I’ll add a poll asking you if you consider yourself a stat-whore or not! Be truthful! Also, next post is a new Economic Price post, so stay tuned.

Note: NEW KARA-KOMIC WILL BE ADDED NEXT POST!

---Karagu

Wednesday, November 7, 2007

The Domino Effect: Price wise

The Domino Effect: Price-wise

Believe it on not there’s yet another phenomenon that could lead to the inevitable economic down-fall of Endless-Online. It’s called The Domino Effect. I’ve collected some data and made quite a few inferences of how it will/would happen. I’ve even included an example. Below is the result of the data I collected.

What is the Domino Effect?:

Similar to how when a domino falls on another, each domino affects another. If it wasn’t for the “pushing-motion” caused by the domino behind any other domino; no domino would be able to fall.

How is this related to Eo prices?:

Think of it like this, if the cost of ingredients to make an expensive product go down, then obviously the expensive product’s price will go down as well. If the casual class isn’t controlling the price of smaller items, which make up larger items then who is? Whoever is controlling these items clearly control larger items and if there are more expensive-ingredient-based items like oron, than originally-expensive-items like saw swords then the people in control of the ingredient-based-items control the economy. If a more responsible class like “Eo-democrats” were to take over the ingredient-based-items then I’m sure the economy wouldn’t fall (or would be delayed). We have three choices. 1, take action, 2, let the “Eo-republicans” remain in control, or 3 stop playing Endless-Online.

Whichever choice you decide to make will definitely affect you in the long run, for better or for worse. I’ll add a poll asking what you think of the Domino Effect.

Note: I added a new Kara-Komic to the bottom of the site, check it out!

For those confused…

Clear example:

Items that are ingredient-based like oron and frost/fire arrows’ prices are controlled by the cost of the ingredients to make them. If ice cubes cost 3k and it takes 42 ice cubes to make frost arrows then the price of frost arrows will range from 125k-130k.

Items that are originally-expensive like saw swords, and draco/dracota don’t need ingredients to make them. The price of these items are based on rarity, and how many there are in Eo. The price eventually decreases over time, or from outside forces (massive junking).

If there are more ingredient-based-items instead of originally-expensive-items, then there is still a chance to save the economy. If a more responsible class emerges and takes control of the ingredient-based-items then they would control originally-expensive-items and the casual class would be helpless. There’s still hope. See you next time.

---Karagu